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s3c2440之LCD字符显现

#defineU32unsignedint#defineM5D(n)((n)0x1fffff)#definerGPCCON(*(volatileunsigned*)0x56000020)#define


#define U32 unsigned int

#define M5D(n) ((n) & 0x1fffff)

#define rGPCCON (*(volatile unsigned *)0x56000020)
#define rGPCDAT (*(volatile unsigned *)0x56000024)
#define rGPCUP (*(volatile unsigned *)0x56000028)

#define rGPDCON (*(volatile unsigned *)0x56000030)

#define rGPDDAT (*(volatile unsigned *)0x56000034)

#define rGPDUP (*(volatile unsigned *)0x56000038)

#define rGPGCON (*(volatile unsigned *)0x56000060)

#define rGPGDAT (*(volatile unsigned *)0x56000064)

#define rGPGUP (*(volatile unsigned *)0x56000068)

#define rLCDCON1 (*(volatile unsigned *)0x4d000000)

#define rLCDCON2 (*(volatile unsigned *)0x4d000004)

#define rLCDCON3 (*(volatile unsigned *)0x4d000008)

#define rLCDCON4 (*(volatile unsigned *)0x4d00000c)

#define rLCDCON5 (*(volatile unsigned *)0x4d000010)

#define rLCDSADDR1 (*(volatile unsigned *)0x4d000014)

#define rLCDSADDR2 (*(volatile unsigned *)0x4d000018)

#define rLCDSADDR3 (*(volatile unsigned *)0x4d00001c)

#define rLCDINTMSK (*(volatile unsigned *)0x4d00005c)

#define rTCONSEL (*(volatile unsigned *)0x4d000060)

#define LCD_WIDTH 320

#define LCD_HEIGHT 240

#define VSPW (3-1)

#define VBPD (15-1)

#define VFPD (12-1)

#define HSPW (30-1)

#define HBPD (38-1)

#define HFPD (20-1)

#define LINEVAL (LCD_HEIGHT-1)

#define HOZVAL (LCD_WIDTH-1)

/*for LCDCON1*/

#define CLKVAL_TFT 6

#define MVAL_USED 0

#define PNRMODE_TFT 3

#define BPPMODE_TFT 13

/*for LCDCON5*/

#define BPP24BL 0

#define INVVCLK 0

#define INVVLINE 1

#define INVVFRAME 1

#define INVVD 0

#define INVVDEN 0

#define PWREN 1

#define BSWP 0

#define HWSWP 0

volatile U32 LCD_BUFFER[LCD_HEIGHT][LCD_WIDTH];

unsigned char ning[]= /*宁*/

{
0x00,0x60,0x00,0x00,0x30,0x00,0x00,0x18,0x00,0x10,0x10,0x0C,0x1F,0xFF,0xFE,0x30,0x00,0x18,0x30,0x00,0x10,0x60,0x00,0x20,
0x00,0x00,0x00,0x00,0x00,0x18,0x7F,0xFF,0xFC,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,
0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x01,0xF8,0x00,0x00,0x70,0x00,0x00,0x20,0x00
};

unsigned char bo[]= /*波*/

{

0x00,0x02,0x00,0x30,0x03,0x80,0x18,0x03,0x00,0x0C,0x03,0x00,0x08,0x83,0x0C,0x00,0xFF,0xFE,0x42,0xC3,0x0C,0x62,0xC3,0x18,
0x32,0xC3,0x20,0x34,0xC3,0x00,0x14,0xC3,0x10,0x04,0xFF,0xF8,0x08,0xC8,0x30,0x08,0xC8,0x60,0x18,0xC4,0x60,0x78,0xC4,0xC0,
0x18,0xC2,0xC0,0x18,0xC3,0x80,0x31,0x83,0x80,0x31,0x86,0xC0,0x33,0x0C,0x70,0x12,0x30,0x3E,0x04,0xC0,0x18,0x09,0x00,0x00

};

unsigned char da[]= /*大*/

{

0x00,0x20,0x00,0x00,0x38,0x00,0x00,0x30,0x00,0x00,0x30,0x00,0x00,0x30,0x00,0x00,0x30,0x00,0x00,0x30,0x10,0x00,0x30,0x38,
0x3F,0xFF,0xFC,0x00,0x38,0x00,0x00,0x68,0x00,0x00,0x64,0x00,0x00,0x64,0x00,0x00,0xC6,0x00,0x00,0xC2,0x00,0x01,0x83,0x00,
0x01,0x81,0x80,0x03,0x00,0xC0,0x06,0x00,0xF0,0x0C,0x00,0x78,0x18,0x00,0x3E,0x20,0x00,0x18,0x40,0x00,0x00,0x00,0x00,0x00,

};
unsigned char xue[]= /*学*/
{

0x00,0x20,0x00,0x08,0x30,0x40,0x04,0x10,0xF0,0x06,0x18,0xC0,0x03,0x18,0x80,0x03,0x11,0x80,0x12,0x01,0x0C,0x1F,0xFF,0xFE,
0x30,0x00,0x0C,0x70,0x00,0x18,0x60,0x00,0xD0,0x07,0xFF,0xE0,0x00,0x01,0x80,0x00,0x16,0x00,0x00,0x18,0x00,0x00,0x18,0x0C,
0x7F,0xFF,0xFE,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x00,0x18,0x00,0x01,0xF8,0x00,0x00,0x70,0x00,0x00,0x20,0x00

};

unsigned char ASCII_A[]= /*A*/

{
0x00, 0x00, 0x00, 0x10, 010, 0x18, 0x28, 0x28, 0x24, 0x3C, 0x44, 0x42, 0x42, 0xE7, 0x00, 0x00

};

unsigned char ASCII_R[]= /*R*/

{

0x00, 0x00, 0x00, 0xFC, 0x42, 0x42, 0x42, 0x7C, 0x48, 0x48, 0x44, 0x44, 0x42, 0xE3, 0x00, 0x00

};

unsigned char ASCII_M[]= /*M*/

{

0x00, 0x00, 0x00, 0xEE, 0x6C, 0x6C, 0x6C, 0x6C, 0x54, 0x54, 0x54, 0x54, 0x54, 0xD6, 0x00, 0x00

};

/*制作布景*/

void Brush_Background( U32 c)

{

int x,y ;

for( y = 0 ; y < LCD_HEIGHT ; y++ ) { for( x = 0 ; x < LCD_WIDTH ; x++ ) { LCD_BUFFER[y][x] = c ; } } } /*制作像素点*/ void PutPixel(U32 x,U32 y, U32 c ) { LCD_BUFFER[y][x] = c; } /*制作巨细为24×24的中文字符*/
/*把LCD当作点阵,将数组char[]中的数据读出,即点亮像素点,像素点色彩有自己来定,即经过PutPixel()函数来给要显现的文字上色。每一个中文字符都是由24×24个像素点(能够认为是点阵),本代码逐行扫描每行,先从左到右,在从上到下扫描点亮像素点。中文字符的宽度与ASCII码字符宽度不同,一般ASCII字符宽度是中文字符的一半。在字符取模的时分,尽量宽和高都取成8的倍数,这样读取字符2进制数组时比较简单

*/
void Draw_Text24(U32 x,U32 y,U32 color,const unsigned char ch[])

{

unsigned short int i,j;

unsigned char mask,buffer;

for(i=0;i<24;i++) { mask=0x80; /*掩码*/ buffer=ch[i*3]; /*提取一行的第一个字节*/ for(j=0;j<8;j++) { if(buffer&mask) { PutPixel(x+j,y+i,color); /*为笔画上色*/ } mask=mask>>1;

}

mask=0x80; /*掩码*/

buffer=ch[i*3+1]; /*提取一行的第二个字节*/

for(j=0;j<8;j++) { if(buffer&mask) { PutPixel(x+j+8,y+i,color); /*为笔画上色*/ } mask=mask>>1;

}
mask=0x80;
buffer=ch[i*3+2];
for(j=0;j<8;j++) { if(buffer&mask) { PutPixel(x+j+16,y+i,color); /*为笔画上色*/ } mask=mask>>1;

}

}

}

/*制作巨细为8×16的ASCII码*/

void Draw_ASCII(U32 x,U32 y,U32 color,const unsigned char ch[])

{

unsigned short int i,j;

unsigned char mask,buffer;

for(i=0;i<16;i++) { mask=0x80; buffer=ch[i]; for(j=0;j<8;j++) { if(buffer&mask) { PutPixel(x+j,y+i,color); } mask=mask>>1;

}

}

}

/*LCD初始化*/

void LCD_Init()

{
/*设置LCD引脚*/
rGPCUP = 0x00000000;

rGPCCON = 0xaaaa02a9;

rGPDUP = 0x00000000;

rGPDCON=0xaaaaaaaa;

rLCDCON1=(CLKVAL_TFT<<8)|(MVAL_USED<<7)|(PNRMODE_TFT<<5)|(BPPMODE_TFT<<1)|0; rLCDCON2=(VBPD<<24)|(LINEVAL<<14)|(VFPD<<6)|(VSPW); rLCDCON3=(HBPD<<19)|(HOZVAL<<8)|(HFPD); rLCDCON4=(HSPW); rLCDCON5 = (BPP24BL<<12) | (INVVCLK<<10) | (INVVLINE<<9) | (INVVFRAME<<8) | (0<<7) | (INVVDEN<<6) | (PWREN<<3) |(BSWP<<1) | (HWSWP); rLCDSADDR1=(((U32)LCD_BUFFER>>22)<<21)|M5D((U32)LCD_BUFFER>>1);

rLCDSADDR2=M5D( ((U32)LCD_BUFFER+(LCD_WIDTH*LCD_HEIGHT*4))>>1 );

rLCDSADDR3=LCD_WIDTH*4/2;

rLCDINTMSK|=(3);

rTCONSEL = 0;

rGPGUP=rGPGUP&(~(1<<4))|(1<<4); rGPGCON=rGPGCON&(~(3<<8))|(3<<8); rGPGDAT = rGPGDAT | (1<<4) ; rLCDCON5=rLCDCON5&(~(1<<3))|(1<<3); rLCDCON5=rLCDCON5&(~(1<<5))|(0<<5); } void Main(void) { LCD_Init(); rLCDCON1|=1; /*敞开LCD显现*/ Brush_Background(0xFFFFFF); /*制作白色布景*/ /*制作黑色字符*/ Draw_Text16(50,100,0xff,ning); Draw_Text16(74,100,0xff00,bo); Draw_Text16(96,100,0xffff00,da); Draw_Text16(120,100,0xff0000,xue); Draw_ASCII(50,130,0×0,ASCII_A); Draw_ASCII(62,130,0×0,ASCII_R); Draw_ASCII(74,130,0×0,ASCII_M); while(1) { ; } }

效果图:

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