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15针插头引脚功用

本站为您提供的15针插头引脚功能,15针的插头有好多种,下面举几个一一介绍:
彩显数据线15针插头引脚功能:1.R  2.G  3. B  4.空  5.GND  6.R–GND  &n

15针的插头有好多种,下面举几个逐个介绍:


彩显数据线15针插头引脚功用:
1.R  2.G  3. B  4.空  5.GND  6.R–GND   7.G–GND  8.B–GND    9.空
10.D–GND    11.空   12.SDA    13.H-SYNC    14.V-SYNC   15.SCL


15针游戏接口


插头为 15 针公插头,外观为:


 

引脚界说





Pin


Name


Dir


DescripTIon

1

+5V

-->” src=”mhtml:/article/UploadPic/2007-12/20071228223428904.gif” width=32 border=0></font></P></td>
<td>
<P><font color=blue>+5 VDC</font></P></td>
</tr>
<tr>
<td>
<P><font color=blue>2</font></P></td>
<td>
<P><font color=blue>/B1</font></P></td>
<td>
<P><font color=blue><img decoding=

Button 1

3

X1

<--

JoysTIck 1 – X

4

GND

---

Ground

5

GND

---

Ground

6

Y1

<--

JoysTIck 1 – Y

7

/B2

<--

Button 2

8

+5V

-->” src=”mhtml:/article/UploadPic/2007-12/20071228223428904.gif” width=32 border=0></font></P></td>
<td>
<P><font color=blue>+5 VDC</font></P></td>
</tr>
<tr>
<td>
<P><font color=blue>9</font></P></td>
<td>
<P><font color=blue>+5V</font></P></td>
<td>
<P><font color=blue><img height=9 alt=” src=”mhtml:/article/UploadPic/2007-12/20071228223428904.gif” width=32 border=0>

+5 VDC

10

/B4

<--

Button 4

11

X2

<--

JoysTIck 2 – X

12

MIDITXD

-->” src=”mhtml:/article/UploadPic/2007-12/20071228223428904.gif” width=32 border=0></font></P></td>
<td>
<P><font color=blue>MIDI Transmit</font></P></td>
</tr>
<tr>
<td>
<P><font color=blue>13</font></P></td>
<td>
<P><font color=blue>Y2</font></P></td>
<td>
<P><font color=blue><img decoding=

Joystick 2 – Y

14

/B3

<--

Button 3

15

MIDIRXD

<--

MIDI Receive


15针VGA接口


显示器连线端的接口为 15 针公插头:
 

引脚界说





Pin


Name


Dir


Description

1

RED

-->” src=”/article/UploadPic/2008-1/2008125125658685.gif” width=32 border=0></font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue>Red Video (75 ohm, 0.7 V p-p)</font></P></td>
</tr>
<tr>
<td bgColor=#c8c8ff>
<P><font color=blue>2</font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue>GREEN</font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue><img height=9 alt=” src=”/article/UploadPic/2008-1/2008125125658685.gif” width=32 border=0>

Green Video (75 ohm, 0.7 V p-p)

3

BLUE

-->” src=”/article/UploadPic/2008-1/2008125125658685.gif” width=32 border=0></font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue>Blue Video (75 ohm, 0.7 V p-p)</font></P></td>
</tr>
<tr>
<td bgColor=#c8c8ff>
<P><font color=blue>4</font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue>ID2</font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue><img decoding=

Monitor ID Bit 2

5

GND

---

Ground

6

RGND

---

Red Ground

7

GGND

---

Green Ground

8

BGND

---

Blue Ground

9

KEY

Key (No pin)

10

SGND

---

Sync Ground

11

ID0

<--

Monitor ID Bit 0

12

ID1 or SDA

<--

Monitor ID Bit 1

13

HSYNC or CSYNC

-->” src=”/article/UploadPic/2008-1/2008125125658685.gif” width=32 border=0></font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue>Horizontal Sync (or Composite Sync)</font></P></td>
</tr>
<tr>
<td bgColor=#c8c8ff>
<P><font color=blue>14</font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue>VSYNC</font></P></td>
<td bgColor=#c8c8ff>
<P><font color=blue><img height=9 alt=” src=”/article/UploadPic/2008-1/2008125125658685.gif” width=32 border=0>

Vertical Sync

15

ID3 or SCL

<--

Monitor ID Bit 3

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